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App

Struct App 

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pub struct App {
Show 32 fields pub running_state: RunningState, pub config: Config, pub patchsets: Paginated<Patchset>, pub active_remote: String, pub error_state: Option<String>, pub mailing_lists: Vec<MailingList>, pub selected_index: usize, pub terminal_height: u16, pub active_remote_index: usize, pub focus: FocusPanel, pub view_mode: ViewMode, pub selected_detail: Option<PatchsetDetail>, pub loading_context: Option<LoadingContext>, pub stats: Option<ServerStats>, pub show_help: bool, pub show_bookmarks_only: bool, pub detail_scroll_offset: usize, pub list_params: ListParams, pub input_mode: InputMode, pub search_buffer: String, pub search_cursor: usize, pub sidebar_section: SidebarSection, pub sidebar_list_index: usize, pub bookmarks: BookmarkStore, pub bookmarks_path: PathBuf, pub comment_positions: Vec<usize>, pub current_comment_index: Option<usize>, pub list_content: ListContent, pub messages: Paginated<EmailMessage>, pub selected_message: Option<EmailMessage>, pub sort_column: SortColumn, pub sort_direction: SortDirection,
}
Expand description

Top-level application state.

All mutable state the TUI needs lives here. The update() function in crate::update is the sole mutator — the TEA pattern keeps state transitions pure and testable.

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§running_state: RunningState

Whether the app is running or exiting.

§config: Config

Loaded configuration.

§patchsets: Paginated<Patchset>

Currently displayed patchset list.

§active_remote: String

Name of the active remote/mailbox.

§error_state: Option<String>

Current error message to display, if any.

§mailing_lists: Vec<MailingList>

Available mailing lists from the active remote.

§selected_index: usize

Index of the currently selected patchset in the list.

§terminal_height: u16

Cached terminal height for half-page scroll calculation.

§active_remote_index: usize

Index of the currently active remote in config.remotes.

§focus: FocusPanel

Which panel currently has keyboard focus.

§view_mode: ViewMode

Current view mode (list vs. detail).

§selected_detail: Option<PatchsetDetail>

Loaded patchset detail for the detail view.

§loading_context: Option<LoadingContext>

Context for the loading screen (patchset being fetched).

§stats: Option<ServerStats>

Cached server stats from the last successful /api/stats response.

§show_help: bool

Whether the help overlay is currently visible.

§show_bookmarks_only: bool

Whether the list view is filtered to bookmarked patchsets only.

§detail_scroll_offset: usize

Vertical scroll offset for the detail view content.

§list_params: ListParams

Current query parameters for the patchset list. Shared by pagination, search, and mailing list filter.

§input_mode: InputMode

Current keyboard input mode.

§search_buffer: String

Contents of the search input buffer (while typing).

§search_cursor: usize

Cursor position within search_buffer (char index).

§sidebar_section: SidebarSection

Which section of the sidebar has focus.

§sidebar_list_index: usize

Scroll index within the mailing list section (0 = “All”).

§bookmarks: BookmarkStore

Set of bookmarked patchsets.

§bookmarks_path: PathBuf

Path to the bookmarks persistence file.

§comment_positions: Vec<usize>

Cached line positions of comment boundaries in the detail view.

§current_comment_index: Option<usize>

Index into comment_positions for the current comment.

§list_content: ListContent

What content the list view is displaying (patchsets or messages).

§messages: Paginated<EmailMessage>

Currently displayed message list (when list_content == Messages).

§selected_message: Option<EmailMessage>

Loaded message detail for the message detail view.

§sort_column: SortColumn

Which column the patchset list is sorted by.

§sort_direction: SortDirection

Current sort direction.

Implementations§

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impl App

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pub fn new(config: Config) -> Self

Create a new application with the given configuration.

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pub fn is_running(&self) -> bool

Whether the application should continue running.

Auto Trait Implementations§

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impl Freeze for App

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impl RefUnwindSafe for App

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impl Send for App

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impl Sync for App

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impl Unpin for App

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impl UnsafeUnpin for App

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impl UnwindSafe for App

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<T> Borrow<T> for T
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Calls U::from(self).

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fn into_either(self, into_left: bool) -> Either<Self, Self>

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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> PolicyExt for T
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] if either self or other returns Action::Follow. Read more
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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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impl<T> WithSubscriber for T

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